EVosgGA.TerrainManipulator

class EVosgGA.TerrainManipulator
Represents:c++ class
Wraps:EVosgGA::TerrainManipulator
Bases:osgGA.OrbitManipulator

Constructors:

EVosgGA.TerrainManipulator()

EVosgGA.TerrainManipulator(int flags)

Параметры:flags (int) –

Methods:

:setDefaultShortcuts()

:setHandleCb(luafunction__ cb)

Параметры:cb (luafunction) –
:setMovementShortcut(EVosgGA.TerrainManipulator.KeyShortcut aShortcut)

Параметры:aShortcut (EVosgGA.TerrainManipulator.KeyShortcut) –
:setRotationShortcut(EVosgGA.TerrainManipulator.KeyShortcut aShortcut)

Параметры:aShortcut (EVosgGA.TerrainManipulator.KeyShortcut) –
:setTerrain(osg.NodePath aNodePath)

Параметры:aNodePath (osg.NodePath) –