osgGA.LuaCameraManipulator

class osgGA.LuaCameraManipulator
Represents:

c++ class

Wraps:

osgGA::CameraManipulator

Bases:

osgGA.CameraManipulator

Constructors:

osgGA.LuaCameraManipulator()

Methods:

:setSetByMatrixCb(luafunction__ cb)

Параметры:

cb (luafunction) –

:setSetByInverseMatrixCb(luafunction__ cb)

Параметры:

cb (luafunction) –

:setGetMatrixCb(luafunction__ cb)

Параметры:

cb (luafunction) –

:setGetInverseMatrixCb(luafunction__ cb)

Параметры:

cb (luafunction) –

:setHomeCb(luafunction__ cb)

Параметры:

cb (luafunction) –

:setFusionDistanceMode(osgUtil.SceneView.FusionDistanceMode aMode)

Параметры:

aMode (osgUtil.SceneView.FusionDistanceMode) –

:setFusionDistanceValue(double aValue)

Параметры:

aValue (double) –