osgGA.LuaCameraManipulator¶
- class osgGA.LuaCameraManipulator¶
- Represents:
c++ class
- Wraps:
osgGA::CameraManipulator
- Bases:
Constructors:
- osgGA.LuaCameraManipulator()¶
Methods:
- :setSetByMatrixCb(luafunction__ cb)¶
-
- Параметры:
cb (
luafunction) –
- :setSetByInverseMatrixCb(luafunction__ cb)¶
-
- Параметры:
cb (
luafunction) –
- :setGetMatrixCb(luafunction__ cb)¶
-
- Параметры:
cb (
luafunction) –
- :setGetInverseMatrixCb(luafunction__ cb)¶
-
- Параметры:
cb (
luafunction) –
- :setHomeCb(luafunction__ cb)¶
-
- Параметры:
cb (
luafunction) –
- :setFusionDistanceMode(osgUtil.SceneView.FusionDistanceMode aMode)¶
-
- Параметры:
aMode (
osgUtil.SceneView.FusionDistanceMode) –
- :setFusionDistanceValue(double aValue)¶
-
- Параметры:
aValue (
double) –