osg.Texture.TextureObject¶
-
class
osg.Texture.
TextureObject
¶ Represents: c++ class Wraps: osg::Texture::TextureObject Bases: osg.GraphicsObject
Constructors:
-
osg.Texture.
TextureObject
(osg.Texture texture, unsigned id, GLenum.Value target)¶ -
Параметры: - texture (osg.Texture) –
- id (unsigned) –
- target (GLenum.Value) –
Methods:
-
:
bind
()¶
-
:
id
()¶ -
Тип результата: unsigned
-
:
target
()¶ -
Тип результата: GLenum.Value
-
:
size
()¶ -
Тип результата: unsigned
-
:
setTexture
(osg.Texture texture)¶ -
Параметры: texture (osg.Texture) –
-
:
getTexture
()¶ -
Тип результата: osg.Texture
-
:
setTimeStamp
(double timestamp)¶ -
Параметры: timestamp (double) –
-
:
getTimeStamp
()¶ -
Тип результата: double
-
:
setAllocated
(bool allocated)¶ -
Параметры: allocated (bool) –
-
:
setAllocated
()
-
:
setAllocated
(int numMipmapLevels, GLenum.Value internalFormat, unsigned width, unsigned height, unsigned depth, int border) -
Параметры: - numMipmapLevels (int) –
- internalFormat (GLenum.Value) –
- width (unsigned) –
- height (unsigned) –
- depth (unsigned) –
- border (int) –
-
:
isAllocated
()¶ -
Тип результата: bool
-
:
isReusable
()¶ -
Тип результата: bool
-
:
release
()¶
-