osg.VertexArrayState

class osg.VertexArrayState
Represents

c++ class

Wraps

osg::VertexArrayState

Bases

osg.Referenced

Constructors:

osg.VertexArrayState(osg.State state)

Параметры

state (osg.State) –

Methods:

:setCurrentVertexBufferObject(osg.GLBufferObject vbo)

Параметры

vbo (osg.GLBufferObject) –

:bindVertexBufferObject(osg.GLBufferObject vbo)

Параметры

vbo (osg.GLBufferObject) –

:unbindVertexBufferObject()

:setCurrentElementBufferObject(osg.GLBufferObject vbo)

Параметры

vbo (osg.GLBufferObject) –

:bindElementBufferObject(osg.GLBufferObject vbo)

Параметры

vbo (osg.GLBufferObject) –

:unbindElementBufferObject()

:resetBufferObjectPointers()

:generateVertexArrayObject()

:deleteVertexArrayObject()

:getVertexArrayObject()

Тип результата

unsigned

:setRequiresSetArrays(bool flag)

Параметры

flag (bool) –

:getRequiresSetArrays()

Тип результата

bool

:dirty()

:release()