osg.VertexArrayState¶
-
class
osg.
VertexArrayState
¶ Represents: c++ class Wraps: osg::VertexArrayState Bases: osg.Referenced
Constructors:
Methods:
-
:
setCurrentVertexBufferObject
(osg.GLBufferObject vbo)¶ -
Параметры: vbo ( osg.GLBufferObject
) –
-
:
bindVertexBufferObject
(osg.GLBufferObject vbo)¶ -
Параметры: vbo ( osg.GLBufferObject
) –
-
:
unbindVertexBufferObject
()¶
-
:
setCurrentElementBufferObject
(osg.GLBufferObject vbo)¶ -
Параметры: vbo ( osg.GLBufferObject
) –
-
:
bindElementBufferObject
(osg.GLBufferObject vbo)¶ -
Параметры: vbo ( osg.GLBufferObject
) –
-
:
unbindElementBufferObject
()¶
-
:
resetBufferObjectPointers
()¶
-
:
generateVertexArrayObject
()¶
-
:
deleteVertexArrayObject
()¶
-
:
getVertexArrayObject
()¶ -
Тип результата: unsigned
-
:
setRequiresSetArrays
(bool flag)¶ -
Параметры: flag ( bool
) –
-
:
getRequiresSetArrays
()¶ -
Тип результата: bool
-
:
dirty
()¶
-
:
release
()¶
-
: