osg.VertexArrayState

class osg.VertexArrayState
Represents:c++ class
Wraps:osg::VertexArrayState
Bases:osg.Referenced

Constructors:

osg.VertexArrayState(osg.State state)

Параметры:state (osg.State) –

Methods:

:setCurrentVertexBufferObject(osg.GLBufferObject vbo)

Параметры:vbo (osg.GLBufferObject) –
:bindVertexBufferObject(osg.GLBufferObject vbo)

Параметры:vbo (osg.GLBufferObject) –
:unbindVertexBufferObject()

:setCurrentElementBufferObject(osg.GLBufferObject vbo)

Параметры:vbo (osg.GLBufferObject) –
:bindElementBufferObject(osg.GLBufferObject vbo)

Параметры:vbo (osg.GLBufferObject) –
:unbindElementBufferObject()

:resetBufferObjectPointers()

:generateVertexArrayObject()

:deleteVertexArrayObject()

:getVertexArrayObject()

Тип результата:unsigned
:setRequiresSetArrays(bool flag)

Параметры:flag (bool) –
:getRequiresSetArrays()

Тип результата:bool
:dirty()

:release()