osg.FrameBufferObject¶
- class osg.FrameBufferObject¶
- Represents
c++ class
- Wraps
osg::FrameBufferObject
- Bases
Constructors:
- osg.FrameBufferObject()¶
- osg.FrameBufferObject(osg.FrameBufferObject copy, osg.CopyOp copyop)
-
- Параметры
copy (
osg.FrameBufferObject
) –copyop (
osg.CopyOp
) –
- osg.FrameBufferObject(osg.FrameBufferObject copy)
-
- Параметры
copy (
osg.FrameBufferObject
) –
Methods:
- :setAttachment(osg.Camera.BufferComponent attachment_point, osg.FrameBufferAttachment attachment)¶
-
- Параметры
attachment_point (
osg.Camera.BufferComponent
) –attachment (
osg.FrameBufferAttachment
) –
- :getAttachment(osg.Camera.BufferComponent attachment_point)¶
-
- Параметры
attachment_point (
osg.Camera.BufferComponent
) –- Тип результата
- :hasAttachment(osg.Camera.BufferComponent attachment_point)¶
-
- Параметры
attachment_point (
osg.Camera.BufferComponent
) –- Тип результата
bool
- :hasMultipleRenderingTargets()¶
-
- Тип результата
bool
- :isMultisample()¶
-
- Тип результата
bool
- :getHandle(unsigned contextID)¶
-
- Параметры
contextID (
unsigned
) –- Тип результата
unsigned
- :apply(osg.State state, osg.FrameBufferObject.BindTarget target)¶
-
- Параметры
state (
osg.State
) –target (
osg.FrameBufferObject.BindTarget
) –
- :apply(osg.State state)
-
- Параметры
state (
osg.State
) –