osg.FrameBufferObject¶
-
class
osg.
FrameBufferObject
¶ Represents: c++ class Wraps: osg::FrameBufferObject Bases: osg.StateAttribute
Constructors:
-
osg.
FrameBufferObject
()¶
-
osg.
FrameBufferObject
(osg.FrameBufferObject copy, osg.CopyOp copyop) -
Параметры: - copy (osg.FrameBufferObject) –
- copyop (osg.CopyOp) –
-
osg.
FrameBufferObject
(osg.FrameBufferObject copy) -
Параметры: copy (osg.FrameBufferObject) –
Methods:
-
:
setAttachment
(osg.Camera.BufferComponent attachment_point, osg.FrameBufferAttachment attachment)¶ -
Параметры: - attachment_point (osg.Camera.BufferComponent) –
- attachment (osg.FrameBufferAttachment) –
-
:
getAttachment
(osg.Camera.BufferComponent attachment_point)¶ -
Параметры: attachment_point (osg.Camera.BufferComponent) – Тип результата: osg.FrameBufferAttachment
-
:
hasAttachment
(osg.Camera.BufferComponent attachment_point)¶ -
Параметры: attachment_point (osg.Camera.BufferComponent) – Тип результата: bool
-
:
hasMultipleRenderingTargets
()¶ -
Тип результата: bool
-
:
isMultisample
()¶ -
Тип результата: bool
-
:
getHandle
(unsigned contextID)¶ -
Параметры: contextID (unsigned) – Тип результата: unsigned
-
:
apply
(osg.State state, osg.FrameBufferObject.BindTarget target)¶ -
Параметры: - state (osg.State) –
- target (osg.FrameBufferObject.BindTarget) –
-
:
apply
(osg.State state) -
Параметры: state (osg.State) –
-