osg.FrameBufferObject¶
-
class
osg.
FrameBufferObject
¶ Represents: c++ class Wraps: osg::FrameBufferObject Bases: osg.StateAttribute
Constructors:
-
osg.
FrameBufferObject
()¶
-
osg.
FrameBufferObject
(osg.FrameBufferObject copy, osg.CopyOp copyop) -
Параметры: - copy (
osg.FrameBufferObject
) – - copyop (
osg.CopyOp
) –
- copy (
-
osg.
FrameBufferObject
(osg.FrameBufferObject copy) -
Параметры: copy ( osg.FrameBufferObject
) –
Methods:
-
:
setAttachment
(osg.Camera.BufferComponent attachment_point, osg.FrameBufferAttachment attachment)¶ -
Параметры: - attachment_point (
osg.Camera.BufferComponent
) – - attachment (
osg.FrameBufferAttachment
) –
- attachment_point (
-
:
getAttachment
(osg.Camera.BufferComponent attachment_point)¶ -
Параметры: attachment_point ( osg.Camera.BufferComponent
) –Тип результата: osg.FrameBufferAttachment
-
:
hasAttachment
(osg.Camera.BufferComponent attachment_point)¶ -
Параметры: attachment_point ( osg.Camera.BufferComponent
) –Тип результата: bool
-
:
hasMultipleRenderingTargets
()¶ -
Тип результата: bool
-
:
isMultisample
()¶ -
Тип результата: bool
-
:
getHandle
(unsigned contextID)¶ -
Параметры: contextID ( unsigned
) –Тип результата: unsigned
-
:
apply
(osg.State state, osg.FrameBufferObject.BindTarget target)¶ -
Параметры: - state (
osg.State
) – - target (
osg.FrameBufferObject.BindTarget
) –
- state (
-
:
apply
(osg.State state) -
Параметры: state ( osg.State
) –
-