osg.FrameBufferObject¶
- class osg.FrameBufferObject¶
- Represents:
c++ class
- Wraps:
osg::FrameBufferObject
- Bases:
Constructors:
- osg.FrameBufferObject()¶
- osg.FrameBufferObject(osg.FrameBufferObject copy, osg.CopyOp copyop)
-
- Параметры:
copy (
osg.FrameBufferObject) –copyop (
osg.CopyOp) –
- osg.FrameBufferObject(osg.FrameBufferObject copy)
-
- Параметры:
copy (
osg.FrameBufferObject) –
Methods:
- :setAttachment(osg.Camera.BufferComponent attachment_point, osg.FrameBufferAttachment attachment)¶
-
- Параметры:
attachment_point (
osg.Camera.BufferComponent) –attachment (
osg.FrameBufferAttachment) –
- :getAttachment(osg.Camera.BufferComponent attachment_point)¶
-
- Параметры:
attachment_point (
osg.Camera.BufferComponent) –- Тип результата:
- :hasAttachment(osg.Camera.BufferComponent attachment_point)¶
-
- Параметры:
attachment_point (
osg.Camera.BufferComponent) –- Тип результата:
bool
- :hasMultipleRenderingTargets()¶
-
- Тип результата:
bool
- :isMultisample()¶
-
- Тип результата:
bool
- :getHandle(unsigned contextID)¶
-
- Параметры:
contextID (
unsigned) –- Тип результата:
unsigned
- :apply(osg.State state, osg.FrameBufferObject.BindTarget target)¶
-
- Параметры:
state (
osg.State) –target (
osg.FrameBufferObject.BindTarget) –
- :apply(osg.State state)
-
- Параметры:
state (
osg.State) –