EVosgGA.TerrainManipulator¶
-
class
EVosgGA.
TerrainManipulator
¶ Represents: c++ class Wraps: EVosgGA::TerrainManipulator Bases: osgGA.OrbitManipulator
Constructors:
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EVosgGA.
TerrainManipulator
()¶
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EVosgGA.
TerrainManipulator
(int flags) -
Параметры: flags ( int
) –
Methods:
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:
setHandleCb
(luafunction__ cb)¶ -
Параметры: cb ( luafunction
) –
-
:
setTerrain
(osg.NodePath aNodePath)¶ -
Параметры: aNodePath ( osg.NodePath
) –
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:
setMovementShortcut
(EVosgGA.TerrainManipulator.KeyShortcut aShortcut)¶ -
Параметры: aShortcut ( EVosgGA.TerrainManipulator.KeyShortcut
) –
-
:
setRotationShortcut
(EVosgGA.TerrainManipulator.KeyShortcut aShortcut)¶ -
Параметры: aShortcut ( EVosgGA.TerrainManipulator.KeyShortcut
) –
-
:
setDefaultShortcuts
()¶
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