osg.FrameBufferAttachment¶
-
class
osg.
FrameBufferAttachment
¶ Represents: c++ class Wraps: osg::FrameBufferAttachment Constructors:
-
osg.
FrameBufferAttachment
()¶
-
osg.
FrameBufferAttachment
(osg.FrameBufferAttachment copy) -
Параметры: copy ( osg.FrameBufferAttachment
) –
-
osg.
FrameBufferAttachment
(osg.RenderBuffer target) -
Параметры: target ( osg.RenderBuffer
) –
-
osg.
FrameBufferAttachment
(osg.Texture1D target, unsigned level) -
Параметры: - target (
osg.Texture1D
) – - level (
unsigned
) –
- target (
-
osg.
FrameBufferAttachment
(osg.Texture1D target) -
Параметры: target ( osg.Texture1D
) –
-
osg.
FrameBufferAttachment
(osg.Texture2D target, unsigned level) -
Параметры: - target (
osg.Texture2D
) – - level (
unsigned
) –
- target (
-
osg.
FrameBufferAttachment
(osg.Texture2D target) -
Параметры: target ( osg.Texture2D
) –
-
osg.
FrameBufferAttachment
(osg.Texture2DMultisample target, unsigned level) -
Параметры: - target (
osg.Texture2DMultisample
) – - level (
unsigned
) –
- target (
-
osg.
FrameBufferAttachment
(osg.Texture2DMultisample target) -
Параметры: target ( osg.Texture2DMultisample
) –
-
osg.
FrameBufferAttachment
(osg.Texture3D target, unsigned zoffset, unsigned level) -
Параметры: - target (
osg.Texture3D
) – - zoffset (
unsigned
) – - level (
unsigned
) –
- target (
-
osg.
FrameBufferAttachment
(osg.Texture3D target, unsigned zoffset) -
Параметры: - target (
osg.Texture3D
) – - zoffset (
unsigned
) –
- target (
-
osg.
FrameBufferAttachment
(osg.Texture2DArray target, unsigned layer, unsigned level) -
Параметры: - target (
osg.Texture2DArray
) – - layer (
unsigned
) – - level (
unsigned
) –
- target (
-
osg.
FrameBufferAttachment
(osg.Texture2DArray target, unsigned layer) -
Параметры: - target (
osg.Texture2DArray
) – - layer (
unsigned
) –
- target (
-
osg.
FrameBufferAttachment
(osg.TextureCubeMap target, unsigned face, unsigned level) -
Параметры: - target (
osg.TextureCubeMap
) – - face (
unsigned
) – - level (
unsigned
) –
- target (
-
osg.
FrameBufferAttachment
(osg.TextureCubeMap target, unsigned face) -
Параметры: - target (
osg.TextureCubeMap
) – - face (
unsigned
) –
- target (
-
osg.
FrameBufferAttachment
(osg.TextureRectangle target) -
Параметры: target ( osg.TextureRectangle
) –
-
osg.
FrameBufferAttachment
(osg.Camera.Attachment attachment) -
Параметры: attachment ( osg.Camera.Attachment
) –
Methods:
-
:
isMultisample
()¶ -
Тип результата: bool
-
:
createRequiredTexturesAndApplyGenerateMipMap
(osg.State state, osg.GLExtensions ext)¶ -
Параметры: - state (
osg.State
) – - ext (
osg.GLExtensions
) –
- state (
-
:
attach
(osg.State state, GLenum.Value target, GLenum.Value attachment_point, osg.GLExtensions ext)¶ -
Параметры: - state (
osg.State
) – - target (
GLenum.Value
) – - attachment_point (
GLenum.Value
) – - ext (
osg.GLExtensions
) –
- state (
-
:
compare
(osg.FrameBufferAttachment fa)¶ -
Параметры: fa ( osg.FrameBufferAttachment
) –Тип результата: int
-
:
getRenderBuffer
()¶ -
Тип результата: osg.RenderBuffer
-
:
getTexture
()¶ -
Тип результата: osg.Texture
-
:
getCubeMapFace
()¶ -
Тип результата: unsigned
-
:
getTextureLevel
()¶ -
Тип результата: unsigned
-
:
getTexture3DZOffset
()¶ -
Тип результата: unsigned
-
:
getTextureArrayLayer
()¶ -
Тип результата: unsigned
-
:
resizeGLObjectBuffers
(unsigned maxSize)¶ -
Параметры: maxSize ( unsigned
) –
-
:
releaseGLObjects
()
-